Hermes
God · The Underworld
Hermes is one of the 20 gods on Court of Relics, part of The Underworld pantheon. Fastest god: double jump, dashes, wind-burst damage, projectile catching, and flight for building.
Passives
- Fleetfoot. Permanent extra movement speed: 5% at Initiate, up to 28% at Olympian.
- Double jump. From Disciple, jump again in mid-air; it re-arms when you land.
- Safe landing. No fall damage after a double jump or Windstep, for one landing only.
- Jump Boost. Permanent Jump Boost I from Guardian, Jump Boost II from High Priest.
Abilities
Every ability starts at Base and upgrades three times with God Points, one point per stage. 2 damage = 1 heart (♥). Equip up to three on your controls in /ability.
Windstep
Dash the way you face, then get Speed II. The landing takes no fall damage.
| Stat | Base | I | II | III |
|---|---|---|---|---|
| Speed duration | 2s | 3s | 4s | 5s |
| Cooldown | 16s | 12s | 9s | 6.75s |
Hermes' Slipstream
Dash up to three times; one second after the third, every path bursts with wind damage.
| Stat | Base | I | II | III |
|---|---|---|---|---|
| Damage | 2 ♥ | 3 ♥ | 4 ♥ | 5 ♥ |
| Radius (blocks) | 1 | 1.25 | 1.6 | 2 |
| Dash range (blocks) | 3.5 | 4.5 | 6 | 7 |
| Duration | 4s | 5s | 6.5s | 8s |
| Cooldown | 30s | 25s | 20s | 16.5s |
Messenger's Rush
Buff yourself: faster movement, stronger Windstep, and less damage taken while moving on the ground.
| Stat | Base | I | II | III |
|---|---|---|---|---|
| Duration | 4s | 6s | 9s | 12s |
| Damage reduction | 8% | 12% | 17% | 22.5% |
| Player damage reduction | 8% | 12% | 17% | 22.5% |
| Cooldown | 100s | 85s | 72.5s | 63.75s |
Return to Sender
Catch incoming enemy projectiles for a moment, then recast to fire them back where you aim.
| Stat | Base | I | II | III |
|---|---|---|---|---|
| Catch window | 1.25s | 1.75s | 2.25s | 2.75s |
| Range (blocks) | 16 | 22 | 28 | 36 |
| Cooldown | 30s | 27s | 24s | 21s |
Cartographer's Eye
Fly freely to build and explore. You cannot attack; hits taken deal triple and end it.
| Stat | Base | I | II | III |
|---|---|---|---|---|
| Duration | 60s | 90s | 120s | 180s |
| Cooldown | 90s | 80s | 70s | 60s |
Skills
Good to know
- Cartographer's Eye cannot start while combat-tagged, and combat ends it.
- Fleetfoot, Rush and Dromos sprint speed share a +35% speed cap.
See also
- Hades — Shade summoner
- Artemis — Ambush hunter
- Dionysus — Potion trickster
- Persephone — Aspect-switching brawler
- Hypnos — Dream trickster
- Melinoë — Magick spellcaster
- Thanatos — Support assassin
- All gods
- God Points
- God Ranks
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