System active16 gods
Zeus, Poseidon, Hades, Athena, Ares, Apollo, Artemis, Hephaestus, Demeter, Dionysus, Hermes, Aphrodite, Hecate, Persephone, Boreas — and Hypnos in early access. Each god has its own passives and activated abilities. Every ability is written out on the Houses page: the button you press, what it does, the numbers, the cooldown.
System activeThe Ascent — one ladder, twelve skills
Mining, farming, woodcutting, fishing, hunting, melee, archery, defence, crafting, brewing, enchanting and athletics all feed one account XP bar. Every level gives you one point. You spend points on whichever skill you want, up to 100 per skill. Your god makes some skills level faster and some slower.
System activeGod Ranks
Twelve ranks in every house, Initiate to Olympian. You rank up automatically when your total skill level and the Favor you have earned for your god are both high enough. Higher ranks unlock and upgrade your god's abilities.
System activeThe Favor race
Every month the houses compete for Favor — points your work and your fighting earn for your god. A house scores on the average of its top fifteen contributors, so a big roster does not win on its own.
System activeThe Pantheon war
The gods stand under three banners: Zeus, Poseidon and Hades each lead a pantheon. Kill a player from a rival pantheon and your house is paid Favor. Kill one from your own and you lose Favor and get cursed. Duels are consensual and can carry a wager.
System activeDungeons, parties and zones
Party with anyone from any house. Everyone in the party near a kill gets the full reward — it is not split. A separate Combat Level (1 to 50) gates the dungeon zones; you cannot walk into a zone above your level.
System activeJobs, altars and the market
Fourteen jobs pay everyone: Miner, Lumberjack, Farmer, Fisher, Builder, Hunter, Archer, Rancher, Blacksmith, Artisan, Alchemist, Enchanter, Healer and Explorer. Job levels are permanent. Your god changes how much each job pays, from +30% to −30%. Burn items at your god's altar for Favor. /forge opens the Hall of Forges, the staff-run merchant stalls.