Ares

God · The Sea

Ares is one of the 20 gods on Court of Relics, part of The Sea pantheon. Build Fury by landing hits, then spend it on charges, dashes and war buffs.

Passives

  • Fury. Landing hits builds Fury (18 to 30 max): bonus damage and job pay; drains when idle.
  • Blood Debt. From Guardian, part of the damage you take is added to your next melee hit.
  • No Retreat. Knockback resistance from Keeper of the Flame; from High Priest, immune to Slowness and Weakness.
  • Wounded fury. Below half health: Speed, later Strength, Resistance and Regeneration.

Abilities

Every ability starts at Base and upgrades three times with God Points, one point per stage. 2 damage = 1 heart (♥). Equip up to three on your controls in /ability.

Call the Charge

Primary · Area · Cooldown None (costs Fury)

Send a spectral phalanx charging forward; it hits each enemy in its path once.

StatBaseIIIIII
Damage4 ♥5.5 ♥7.25 ♥9 ♥
Range (blocks)81012.515
Width (blocks)1.752.252.753.5
Ally radius (blocks)3455
Ally duration2s2.5s3s3s

Spearhead

Secondary · Movement · Cooldown None (costs Fury)

Dash forward and strike the first enemy in your path. An empty dash still costs Fury.

StatBaseIIIIII
Damage2 ♥3 ♥4.5 ♥6 ♥
Range (blocks)56.5810

Avatar of War

Special · Buffs you · Cooldown None (costs Fury)

Buff yourself: take less damage, gain double Fury per hit, and Fury stops draining.

StatBaseIIIIII
Duration4s6s9s12s
Damage reduction10%16%23%30%
Player damage reduction10%16%23%30%

The Killing Ground

Auxiliary · Area · Cooldown None (10 -> 8 Fury)

Raise a fire dome: fighters inside get Strength I; enemies crossing its edge are hurt and slowed.

StatBaseIIIIII
Fury cost101098
Radius (blocks)5678
Duration8s10s12s14s
Damage2 ♥2.5 ♥3 ♥3.5 ♥
Collapse damage0 ♥0 ♥3.5 ♥5 ♥
Slow duration1s1.2s1.4s1.5s
Targets12121616

Arsenal Recall

Utility · Utility · Cooldown None (5 -> 2 Fury)

Swap your whole hotbar to another saved loadout. Look at the ground to manage loadouts.

StatBaseIIIIII
Fury cost5432
Loadouts2333

Skills

Good to know

  • No cooldowns: every ability costs Fury, which also lowers your Fury damage and job bonus.
  • The Killing Ground gives Strength I to enemies inside it too.

See also

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