Artemis
Goddess of the hunt and the moon
Always on
The First Arrow · First hit on a target not already fighting you deals +35% to +195% damage.
The Killing Blow · From Guardian, extra damage on wounded targets (below 50-65% health), up to +120%.
Night boons · At night: Night Vision, then Speed, Jump Boost and Strength as your rank rises.
Abilities · unlock and upgrade with God Points

Vanish
PrimaryTurn invisible to players; mobs targeting you lose you. Landing a hit ends it.
Base 2s invisible, no SpeedMax 8s invisible, Speed II

Moon Snare
SecondaryPlace a trap on ground you aim at; first enemy in it takes damage and is rooted.
Base Range 8, 1.5 hearts, 0.5s rootMax Range 14, 5 hearts, 2.5s root

Wild Hunt
SpecialBuff yourself: opening-strike and execute bonuses hit harder; execute hits give short Speed.
Base 4s; opening x1.05, execute x1.04Max 12s; opening x1.25, execute x1.2

Actaeon's Curse
AuxiliaryAimed enemy becomes a fast stag that cannot attack, use items or cast; your hits are openers.
Base Range 16; 3s (players 2s)Max Range 20; 6s (players 3.5s); hostile mobs hunt it

Catasterism
UtilityHunt mob families to set constellations; call one at night for a buff. Look down for the Star Chart.
Base 3 constellations; buff lasts 120sMax 10 constellations, 2 buffs at once; 300s; daytime calls
Skills under Artemis
▲▲ FASTEST
Hunting▲ FASTER
Archery
Athletics▼ SLOWER
Crafting
Mining
Good to know
- Wild Hunt only multiplies the First Arrow and Killing Blow passives; it never resets combat.
- Catasterism milestones per constellation: Set at 40 hunts, Bright at 120 (gift lasts 50% longer), Radiant at 300 (answers by day, storms, under a roof).

Hades
Dionysus
Hermes
Persephone
Hypnos
Melinoë
Thanatos