The Sky
Led by Zeus. Members: Athena, Apollo, Demeter, Boreas.
Kill a player from a rival pantheon: you earn Favor. Kill one from your own: you lose Favor and get a curse.

You pledge to one god. That god decides your abilities, which skills level fastest, and which pantheon you fight for. 15 gods are open now; Hypnos is in early access. Your first pledge is free. Switching later costs money and has a cooldown.
Led by Zeus. Members: Athena, Apollo, Demeter, Boreas.
Kill a player from a rival pantheon: you earn Favor. Kill one from your own: you lose Favor and get a curse.
Led by Poseidon. Members: Aphrodite, Ares, Hephaestus, Hecate.
Kill a player from a rival pantheon: you earn Favor. Kill one from your own: you lose Favor and get a curse.
Led by Hades. Members: Hermes, Artemis, Dionysus, Persephone, Hypnos.
Kill a player from a rival pantheon: you earn Favor. Kill one from your own: you lose Favor and get a curse.
Everything below is read from the plugin itself. Inputs are written for Java and Bedrock; "F" means the swap-hands key (on Bedrock, the swap-hands button). Damage is given in damage points and hearts: 2 damage = 1 heart.
King of the gods, god of the sky · #FFAA00
You reflect part of every hit you take back at the attacker. Later ranks add an ally damage shield, an aimed lightning hit and a three-wave area strike.
How to use: Sneak + F (the swap-hands key) while aiming at an enemy; you can hold anything. With the Divine Focus in your main hand: left-click (attack).
What it does: Instant hit on the living enemy you are looking at, up to 20 blocks at Guardian; walls block it. No projectile. The target gets a lightning flash (visual only, no fire) and 8 damage (4 hearts) before armour. From Hero it chains to the nearest unhit enemy within 6 blocks of the last, each taking full damage: 1 jump at Hero, 3 at Olympian. No valid target: no cooldown spent.
How to use: Empty BOTH hands, then sneak + left-click (attack) at anything. With the Divine Focus in your main hand: right-click (use); hands need not be empty.
What it does: A damage shield for you and allies. Everyone eligible within the radius when you cast is covered: you, Zeus players and your party (up to 24, most injured first). At Disciple: 6-block radius, 3 seconds, 25% less damage (before armour) from every source. Covered players keep it if they walk away; it ends for all if you die or change world. Hard cap: 65% off any one hit.
How to use: Double-sneak (sneak twice within 0.45 seconds) while looking at the target block (floor or wall). With the Divine Focus in your main hand: sneak + right-click also works.
What it does: Three waves of damage on a block you aim at, up to 24 blocks at Demigod, in line of sight. Sparks mark a 4-block radius; after a 1-second warning it strikes 3 times, 0.75 seconds apart. Each strike hits up to 8 visible enemies in the radius for 8 damage (4 hearts) to mobs or 3 (1.5 hearts) to players, before armour; repeat strikes on the same target deal half.
Skills. Levels fastest: Alke (×1.50 Skill Xp). Faster than normal: Andreia (×1.25), Sophia (×1.25). Slower than normal: Dryas (×0.85), Halia (×0.85).
Jobs. Best paid: Builder (+30%). Also good: Hunter, Enchanter (+15%). Pays less: Lumberjack, Farmer (−15%). Worst: Fisher (−30%).
God of the sea · #55FFFF
You hit harder with a returning trident, get breathing, speed and healing in water, and can launch yourself, throw nearby enemies upward and drop a slowing water field.
How to use: Sneak + F, with anything in your hands (trident included). With the Divine Focus in your main hand: left-click, attack an entity, or sneak + F.
What it does: Every enemy in a sphere around your feet that you can see takes damage and is thrown up and outward. At Guardian: 3 block radius, 4 damage (2 hearts) to mobs and players alike, upward velocity 0.6, outward 0.36. Touching water or standing in your own King's Tide doubles the radius. Hits at most 24 enemies, nearest first.
How to use: Empty both hands, then sneak + left-click, with a trident elsewhere in your inventory. With the Divine Focus in your main hand: right-click (trident may be off-hand).
What it does: You are launched the way you are looking, on land or in water, no Riptide enchantment needed; nothing is thrown. Launch power 1.8 at Disciple. Touching water or standing in your own King's Tide multiplies it by 1.3; Riptide on the trident adds 20% per level. The upward part is never below 0.45. Your next landing takes no fall damage. Does not work while riding or gliding.
How to use: Double-sneak (press sneak twice within 0.45 seconds). With the Divine Focus in your main hand: sneak + right-click, or double-sneak.
What it does: A water field is placed where you stand and stays there. At Demigod: 5 block radius, 10 seconds. A 1.2-second wave hits up to 8 enemies you can see, once each: 8 damage (4 hearts) to mobs, 3 to players, pushed outward. Enemies inside then have Slowness I. Standing in it counts as touching water: your water blessings switch on and Earthshaker and Storm get their wet bonuses.
Skills. Levels fastest: Halia (Fishing) — 1.5X Skill Xp. Faster than normal: Thera (Hunting) — 1.25X Skill Xp, Dromos (Athletics) — 1.25X Skill Xp. Slower than normal: Opora (Farming) — 0.85X Skill Xp, Techne (Crafting) — 0.85X Skill Xp.
Jobs. Best paid: Fisher (+30%). Also good: Rancher, Explorer (+15%). Pays less: Farmer, Artisan (−15%). Worst: Blacksmith (−30%).
God of the dead · #AA00AA
Keep part of your XP and items on death, heal from hits on living things, undead stop targeting you, and raise up to three captured mobs as bodyguards.
How to use: With both hands empty, sneak + left-click. Holding the Divine Focus, right-click instead. Empty-handed sneak + right-click on a ground block's top face opens the Shade Bank.
What it does: Summons every ready Shade around you; the same input recalls them instantly. Shades follow within 5 blocks and attack only the last thing you hit or that hit you, never on their own and never housemates or party members. Health and damage are the mob's vanilla values times your Shade Level. Slots: 1 at Disciple, 2 at Guardian, 3 at Elder. A killed Shade locks its slot for 120 seconds.
How to use: Look at an enemy and press sneak + F (swap-hands key). Holding the Divine Focus, left-click (attack) at the enemy instead.
What it does: An instant ray, not a projectile: it hits the first enemy in your sights; walls block it. Deals 4 damage (2 hearts), or 2 (1 heart) to a player, plus Weakness I for 5 seconds (not bosses). Your Shades are ordered onto it, and for those 5 seconds their hits on it deal +10% (+5% vs players). Works with no Shades out. Nothing in sight: refused, no cooldown spent.
How to use: Double-tap sneak (crouch twice within 0.45 seconds). Same input on Java and Bedrock, with or without the Focus.
What it does: No aiming. Every standing Shade within 24 blocks is healed for 20% of its max health and gets 4 absorption (2 yellow hearts), Speed I and +20% damage (+10% vs players) for 8 seconds. At Olympian: 35% heal, 8 absorption, +30% / +15%, 12 seconds. It does nothing to you or other players and does not reset a fallen Shade's recovery timer. No Shade in range: refused, no cooldown spent.
Skills. Levels fastest: Ponos (Mining) At 1.50X Skill Xp. Faster than normal: Sophia (Enchanting) At 1.25X Skill Xp, Alke (Defence) At 1.25X Skill Xp. Slower than normal: Opora (Farming) At 0.85X Skill Xp, Dryas (Woodcutting) At 0.85X Skill Xp.
Jobs. Best paid: Miner (+30%). Also good: Enchanter, Builder (+15%). Pays less: Farmer, Lumberjack (−15%). Worst: Healer (−30%).
Goddess of wisdom and war · #E8E8E8
You get more XP from every orb, mark an enemy so your house hits it harder, reduce and counter one hit, and from Hero see ore through stone.
How to use: Empty both hands, then sneak + left-click (air, block or enemy; the punch never lands). With the Divine Focus in your main hand: right-click, no sneak.
What it does: Opens a 2.5-second window on you. The first enemy hit inside it is reduced by 50%, and the attacker (or a projectile's shooter) takes 50% of that hit back if a mob, 25% if a player. Nothing is fired. One hit closes the window. Only hits from mobs, players or their projectiles count; fall, fire and drowning do not. Cooldown is spent even if nothing hits you.
How to use: Look at an enemy within 32 blocks, then sneak + F (swap hands). With the Divine Focus in your main hand: left-click while looking at it, no sneak.
What it does: Marks the first enemy in your line of sight within 32 blocks; nothing is fired. The target glows for 15 seconds and every Athena member (ranked or not) deals bonus melee and arrow damage to it. The bonus ramps from 40% of full to full over the mark's life: +30% vs mobs at Guardian (about +12% in the first second), +0% vs players until Elder. God-ability damage gets no bonus.
How to use: Double-tap sneak: press crouch twice within 0.45 seconds. With the Divine Focus in your main hand: sneak + right-click.
What it does: Shows every ore block in a cube around your feet. At Hero the reach is 5 blocks in every direction (11x11x11). Each ore gets a glowing outline only you can see, visible through stone, for 5 seconds. Counts any block ending in _ORE plus Ancient Debris. At most 40 outlines at Hero (56 at Olympian); the scan stops at the cap. It mines nothing and affects no mobs or players.
Skills. Levels fastest: Sophia (Enchanting) — 1.50X Skill Xp. Faster than normal: Techne (Crafting) — 1.25X Skill Xp, Alke (Defence) — 1.25X Skill Xp. Slower than normal: Andreia (Melee) — 0.85X Skill Xp, Thera (Hunting) — 0.85X Skill Xp.
Jobs. Best paid: Enchanter (+30%). Also good: Artisan, Builder (+15%). Pays less: Rancher, Alchemist (−15%). Worst: Hunter (−30%).
God of war · #FF5555
You land hits to build Fury, which raises your damage and your Hunter and Archer pay. Spend it on a War Cry for Strength and absorption hearts.
How to use: Sneak with both hands empty, then left-click. Keep hands empty until it arms, then switch to your weapon. Divine Focus in main hand: right-click, no sneak.
What it does: Arms you for 5 seconds; the punch does nothing. Your next melee hit in that window exposes the target for 4 seconds. While exposed, your melee hits on it deal +10% against mobs or +5% against players; arrows and sweep side hits do not count. The exposing hit gets no bonus. Cannot mark housemates, party members or tamed pets. No hit in 5 seconds: it fizzles, cooldown still spent.
How to use: Sneak + F (swap hands). Divine Focus in main hand: left-click.
What it does: Spends all your Fury and gives you Strength and absorption for 8 seconds; more Fury, stronger cry. At Guardian: Strength I below 14 Fury, Strength II at 14+; absorption tops up to 4 (2 hearts) at low Fury, 8 at 10+, 12 at 19+. From Elder a near-full bar gives 16 (8 hearts); from High Priest Strength III is possible. No Fury: it refuses, no cooldown. Affects only you.
How to use: Double-sneak: press sneak twice within 0.45 seconds. Divine Focus in main hand: sneak + right-click, or double-sneak.
What it does: For 8 seconds: every counted hit gives 2 Fury instead of 1, your Fury does not decay, Blood Debt banks 20% more, and damage from another entity is cut by 15% from mobs or 8% from players (their projectiles included). Fall, fire, lava and drowning are not reduced. Gives no free Fury. Affects only you. Grows to 12 seconds, 30% more banking and a 20%/10% cut at Olympian.
Skills. Levels fastest: Andreia (1.50X Skill Xp). Faster than normal: Toxeia (1.25X Skill Xp), Thera (1.25X Skill Xp). Slower than normal: Sophia (0.85X Skill Xp), Pharmakeia (0.85X Skill Xp).
Jobs. Best paid: Hunter (+30%). Also good: Archer, Rancher (+15%). Pays less: Enchanter, Alchemist (−15%). Worst: Healer (−30%).
God of the sun and archery · #FFFF55
Your arrows do more damage the farther they fly, you cannot be blinded, and from Guardian you fire a straight arrow of light through every enemy it passes.
How to use: Sneak, then left-click (attack) with both hands empty. With the Divine Focus: right-click. No aiming needed; it goes off around you.
What it does: An instant burst around you; nothing travels. Every enemy within 3 blocks that you can see (up to 6, closest first) takes 4 damage (2 hearts) if a mob or 2 (1 heart) if a player, gets Blindness I for 2 seconds (mobs) or 0.5 seconds (players), and is pushed away. Bosses take the damage but are not blinded or pushed. Numbers at Disciple.
How to use: Hold a bow or crossbow in either hand, sneak, then press F (swap hands) while aiming. With the Divine Focus: left-click, bow anywhere in your inventory.
What it does: Fires an arrow of light from your eyes where you look. It flies dead straight, no gravity, for about 350 blocks and passes through up to 64 bodies. Every enemy it passes is hit once for 20 damage (10 hearts) at Guardian, mobs and players alike. Far Shot does not apply. It stops at the first block and vanishes if you die, log out or teleport. No arrow is used.
How to use: Double-sneak (two sneak presses within 0.45 seconds) with a bow or crossbow anywhere in your inventory. With the Divine Focus: sneak + right-click. Then shoot as normal.
What it does: Zenith launches nothing itself. For 8 seconds you get 3 charges. Each bow shot drawn at least 90% (any crossbow shot counts) spends one, hit or miss. When one of those arrows hits an enemy, a burst goes off at the impact: up to 4 enemies within 2 blocks each take 4 extra damage (2 hearts) if mobs, 1.5 if players, plus the arrow's own damage. Numbers at Demigod.
Skills. Levels fastest: Toxeia (Archery) — 1.50X Skill Xp. Faster than normal: Pharmakeia (Brewing) — 1.25X Skill Xp, Sophia (Enchanting) — 1.25X Skill Xp. Slower than normal: Ponos (Mining) — 0.85X Skill Xp, Alke (Defence) — 0.85X Skill Xp.
Jobs. Best paid: Archer (+30%). Also good: Healer, Enchanter (+15%). Pays less: Builder, Blacksmith (−15%). Worst: Miner (−30%).
Goddess of the hunt · #00AA00
You hit harder on a fight's first blow and on nearly dead targets, get potion effects at night, and can vanish, place a trap, or boost both bonuses.
How to use: Empty both hands, sneak, then left-click while looking at a block surface (floor, wall or ceiling) within 10 blocks. With the Divine Focus in your main hand: right-click.
What it does: Places a trap instantly where you look; nothing travels. The ring (1.5-block radius) arms after 0.75s and lasts 12s. The closest enemy in it that you can see takes 3 damage (1.5 hearts), or 1.5 if a player, then is rooted: mobs 1.5s, players 0.6s. Bosses are damaged, never rooted. One victim per trap; a new snare replaces the old. Trap hits never use your opener or reveal you.
How to use: Sneak + F (swap hands). No item needed. With the Divine Focus in your main hand: left-click, or sneak + F.
What it does: Self only. For 5 seconds you are fully hidden from other players (no body, armour or name tag) and get Speed I. Mobs within 96 blocks that were targeting you drop you when you cast. Landing any melee or projectile hit that does damage ends it immediately (a Moon Snare hit does not). Taking damage does not reveal you. It does not give you a fresh opening strike.
How to use: Double-sneak (press sneak twice within 0.45 seconds). With the Divine Focus in your main hand: sneak + right-click, or double-sneak.
What it does: Self buff for 8 seconds. Your opening strike bonus is multiplied x1.15 (+100% becomes +115%) and your execute bonus x1.10 (+60% becomes +66%). The +200% PvE / +60% PvP caps still apply. It does not give you a fresh opening strike. While active, each hit on a target below your execute threshold gives Speed I for 3 seconds, at most once every 3 seconds.
Skills. Levels fastest: Thera (1.50X Skill Xp). Faster than normal: Toxeia (1.25X), Dromos (1.25X). Slower than normal: Techne (0.85X), Ponos (0.85X).
Jobs. Best paid: Rancher (+30%). Also good: Archer, Explorer (+15%). Pays less: Builder, Blacksmith (−15%). Worst: Miner (−30%).
God of the forge · #FF8C1A
You get longer-lasting gear and fire immunity, and your hits wear down armour and set targets on fire. Abilities: a counter-hitting guard, a pinning net, a falling anvil.
How to use: Empty both hands (off hand too), sneak, then left-click anything. With a Divine Focus in your main hand: right-click instead. The click is never a punch.
What it does: Guards you for 5 s. Damage from any entity (mob, player, arrow) is reduced: 15% from non-players, 10% from players. Fall, fire and lava damage are not reduced. Any enemy that lands a melee hit on you takes a counter-hit: 2 damage (1 heart) to mobs, 1 (0.5 heart) to players, once per attacker per second. Projectile hits are not countered. Counter-hits count as your hits, so Molten applies.
How to use: Sneak + F while aiming at an enemy within 20 blocks, holding anything. With a Divine Focus in your main hand: left-click instead (sneak + F still works).
What it does: Nothing is fired: the first living enemy in your crosshair within 20 blocks (line of sight) is pinned instantly. A mob's AI switches off. A player is held in place but can still fight and use items. Holds mobs 4 s, players 2 s at High Priest; 8 s and 5 s by Olympian. No damage. Cannot net bosses. Ends early if either of you dies, logs out or teleports.
How to use: Double-sneak (within 0.45 s) aiming at a block within 20 blocks, never empty air. With a Divine Focus in your main hand: sneak + right-click or double-sneak.
What it does: Nothing is fired: a visual anvil appears 6 blocks above your aim point and drops for 0.4 s. Then it hits up to 8 enemies within 3 blocks (nearest first, visible to you): mobs take 14 damage (7 hearts), players 5 (2.5 hearts); all get Slowness II for 3 s and are thrown back and up. Bosses are not slowed or thrown. Every hit counts as yours, so Molten applies.
Skills. Levels fastest: Techne (1.5X Skill Xp). Faster than normal: Ponos (1.25X Skill Xp), Alke (1.25X Skill Xp). Slower than normal: Dromos (0.85X Skill Xp), Toxeia (0.85X Skill Xp).
Jobs. Best paid: Blacksmith (+30%). Also good: Miner, Artisan (+15%). Pays less: Explorer, Fisher (−15%). Worst: Archer (−30%).
Goddess of the harvest · #55FF55
You lose hunger slowly, your crops replant themselves, and you can feed and heal housemates, starve one enemy, or strike everything around you and heal from it.
How to use: Sneak + left-click with both hands empty. Anything in either hand makes it a normal click. With the Divine Focus in your main hand: right-click without sneaking.
What it does: Instantly feeds you and every housemate and party member within 5 blocks and gives Regeneration; no instant health. At Disciple: +4 food points, +1 saturation, Regeneration I for 3 seconds. By Hero: 10-block radius, food bar filled to 20, saturation to at least 10, Regeneration for 6 seconds. Feeds up to 24 people, most-wounded first, and clears any Famine on them. Never touches enemies or mobs; deals no damage.
How to use: Sneak + F (swap hands) while aiming at an enemy within 20 blocks. With the Divine Focus in your main hand: left-click, or sneak + F.
What it does: Nothing is fired: it lands instantly on the first enemy in your crosshair within 20 blocks. Players at Guardian: lose 6 food points (3 drumsticks), saturation set to 0, Hunger I, and for 5 seconds cannot start sprinting or heal from food. Potions and Plenty still heal them; no direct damage. Mobs: Weakness I, Slowness I, plus Poison I and Wither I for 4 seconds. Bosses get no Slowness.
How to use: Double-tap sneak (press sneak twice within 0.45 seconds). With the Divine Focus in your main hand: sneak + right-click also works. No aiming needed.
What it does: A green ring appears around you. After a 0.5-second warning it strikes once: up to 6 enemies in the 5-block ring (line of sight) take 6 damage (3 hearts) if mobs, 3 (1.5 hearts) if players, at Demigod. Half the health removed becomes a healing pool (cap 12 health) split among up to 6 allies in the ring, most-wounded first, at most 4 health each. Hit nothing, heal nobody.
Skills. Levels fastest: Opora (Farming) — 1.5X Skill Xp. Faster than normal: Dryas (Forestry) — 1.25X Skill Xp, Pharmakeia (Brewing) — 1.25X Skill Xp. Slower than normal: Andreia (Melee Combat) — 0.85X Skill Xp, Ponos (Mining) — 0.85X Skill Xp.
Jobs. Best paid: Farmer (+30%). Also good: Lumberjack, Rancher (+15%). Pays less: Hunter, Miner (−15%). Worst: Blacksmith (−30%).
God of wine · #FF55FF
You get shorter harmful potion effects, longer-lasting potions, a bottle cast onto your crosshair target, a decoy to escape, and a field that makes mobs fight each other.
How to use: Hold a potion (drinkable, splash, lingering or BreweryX) in either hand, look at the target, then sneak + F. Divine Focus: left-click, then pick a potion.
What it does: Nothing is thrown: the bottle's effects land instantly on the first mob or player in your crosshair, up to 12 blocks. Every effect lands one level stronger (capped at V). Harming I does 12 damage to mobs, capped at 6 on players. Never hits you or pets; harmful bottles cannot hit housemates or party members. One bottle is used up, and the cooldown starts, only when the cast lands.
How to use: Empty both hands, sneak, then left-click (air, a block or a mob; not an NPC, villager or companion). Divine Focus: right-click with the Focus held.
What it does: You step back up to 3 blocks, leaving a lookalike decoy behind. For 6 seconds you are invisible and chasing mobs drop you. Up to 6 hostile mobs within 12 blocks attack the decoy. It bursts after 2 hits or when its time ends: enemies within 2.5 blocks get Weakness I and a Hysteria mark for 6 seconds. Hitting an enemy ends your invisibility. Bosses and players are never lured.
How to use: Press sneak twice quickly (within 0.45 seconds); hands can hold anything. Divine Focus: sneak + right-click with the Focus held, or double-sneak.
What it does: A ring of purple particles appears where you stand, stays for 6 seconds and does not follow you. Every second, the 8 nearest enemies inside take 2 damage (mobs) or 1 (players). A mob carrying Hysteria from your Ruse takes an extra 4 damage (2 hearts) once. Up to 6 hostile mobs attack each other instead and cannot hurt players while frenzied. Housemates, party members and pets are never hit.
Skills. Levels fastest: Dryas (Woodcutting) — X1.50 Skill Xp. Faster than normal: Pharmakeia (Apothecary: Brewing, Medicine, Poison) — X1.25 Skill Xp, Opora (Farming) — X1.25 Skill Xp. Slower than normal: Alke (Defence) — X0.85 Skill Xp, Sophia (Enchanting) — X0.85 Skill Xp.
Jobs. Best paid: Lumberjack (+30%). Also good: Alchemist, Farmer (+15%). Pays less: Builder, Artisan (−15%). Worst: Enchanter (−30%).
Messenger of the gods · #7FD4FF
You move faster, double jump, dash, leave a speed trail for housemates and party, and get a late-game speed buff with light damage reduction. Nothing deals damage.
How to use: Sneak + F. With the Divine Focus in your main hand, left-click (attack) instead.
What it does: A dash: you are pushed the way you look with strength 1.4 at Guardian; lift is capped at 0.25. Then Speed II for 3 seconds. The landing does no fall damage. It moves only you. It refuses near a wall (1.5 blocks), in a vehicle, on a mount or while gliding. The dash wipes your Slipstream trail; for 1.5 seconds no trail is recorded and Rush gives no damage reduction.
How to use: Sneak + left-click with both hands empty (air, block or entity; it never punches). With the Divine Focus in your main hand, right-click instead.
What it does: You get +5% movement speed for 5 seconds at Disciple and leave a trail up to 12 blocks long while moving on the ground (not airborne, riding, gliding or flying). Housemates and party members within 1.5 blocks of it get +10% speed, lasting 1 second after leaving the trail. You never get the ally bonus. Allies in a tournament are skipped. It does nothing to enemies, mobs or bosses.
How to use: Double-sneak: press sneak twice within 0.45 seconds. With the Divine Focus in your main hand, sneak + right-click also works.
What it does: For 8 seconds at Demigod you get +15% movement speed, Windstep dashes push 1.1 times harder sideways, and while you move on the ground, damage from entities is reduced 10% from mobs and 5% from players. The reduction needs movement within the last 0.25 seconds, not riding, gliding or flying. Fall, fire and non-entity damage is never reduced. It affects only you.
Skills. Levels fastest: Dromos (1.5X Skill Xp). Faster than normal: Techne (1.25X), Toxeia (1.25X). Slower than normal: Alke (0.85X), Ponos (0.85X).
Jobs. Best paid: Explorer (+30%). Also good: Artisan, Archer (+15%). Pays less: Builder, Rancher (−15%). Worst: Miner (−30%).
Goddess of love · #FF9BD2
You bind one living thing so it regenerates and hits harder; you can heal it and take part of its damage. From Guardian you revive downed players.
How to use: Empty both hands, sneak, aim at the target and left-click. Divine Focus: hold it and right-click while aiming. To release, repeat at your target or at nothing.
What it does: Binds you to the living thing you are looking at, up to 26 blocks with clear line of sight: any player, any mob, any tamed pet. Not bosses, not yourself. One bond at a time; a new bind replaces the old. While bound it gets Regeneration II and +10% on its own hits. The bond breaks if it dies, leaves range or changes world, and is lost on logout.
How to use: Sneak + F. Aim at a downed player's glowing soul marker to revive, or at your living bonded target to mend. Divine Focus: hold it and left-click.
What it does: Revive: look at a downed player's soul marker within 10 blocks, clear line of sight, and they stand up at 50% health (5 hearts) with 3 seconds of protection. Works on enemies too. Mend: with no soul in sight, your bonded target within 10 blocks regains 5 health (2.5 hearts) and its absorption is topped up to 3 (1.5 hearts). If already full, nothing happens and no cooldown is spent.
How to use: Double-tap sneak (twice within 0.45 seconds). No aiming; it goes off where you stand. Divine Focus: hold it and sneak + right-click, or double-tap sneak.
What it does: Instantly heals up to 8 allies (you, your house, your party) within 6 blocks. Each regains up to 6 health (3 hearts), or 4 (2 hearts) if combat-tagged, gets absorption topped up to 4 (2 hearts) for 8 seconds, and loses 1 harmful effect (Wither, Poison, Blindness, Darkness, Weakness or Slowness, in that order). The most wounded are picked first. Never heals mobs, pets, enemies or a non-player bonded target.
Skills. Levels fastest: Pharmakeia (1.5X Skill Xp). Faster than normal: Opora (1.25X Skill Xp), Sophia (1.25X Skill Xp). Slower than normal: Ponos (0.85X Skill Xp), Andreia (0.85X Skill Xp).
Jobs. Best paid: Healer (+30%). Also good: Rancher, Enchanter (+15%). Pays less: Miner, Blacksmith (−15%). Worst: Hunter (−30%).
Goddess of witchcraft and crossroads · #7060FF
You hit or heal what you look at, teleport short distances, and cast a circle around you. You see in the dark and take less magic damage.
How to use: Equip Binding Flame in /hecate (default). Look at a living target within 18 blocks, then sneak + F. Divine Focus in main hand: left-click.
What it does: Instantly hits the first living thing in your line of sight (a ray, not a projectile). Deals 7 damage (3.5 hearts) to mobs, 3.5 (1.75 hearts) to players. Then Weakness I 8s, Slowness I 4s (2s on players), Poison I 5s (2s on players) and Glowing 10s. Bosses take only the damage and Glowing. Cannot hit housemates, party members or pets; an invalid target refuses silently, no cooldown.
How to use: Equip Banishing Flame in /hecate. Look at a living target within 18 blocks, then sneak + F. Divine Focus in main hand: left-click.
What it does: Instantly hits whatever is under your crosshair (a ray, not a projectile; needs line of sight). Deals 10 damage (5 hearts) to mobs, 17.5 (8.75 hearts) to undead (zombie and skeleton types, the wither, phantoms), capped at 4.5 (2.25 hearts) on players, 6.5 (3.25 hearts) on bosses. Knocks the target away (not bosses). Then Poison I 5s (2s on players; none on bosses) and Glowing 10s.
How to use: Equip Saving Flame in /hecate. Look at a player, animal or villager within 18 blocks, then sneak + F; at nothing, it targets you. Divine Focus: left-click.
What it does: Instant, nothing fired. Removes Blindness, Darkness and Slowness from the target, heals 5 health (2.5 hearts) and gives Absorption I (2 extra hearts) for 12s. Works on any player, not just housemates. Never damages or poisons. Refuses hostile Monster-type mobs (zombies, skeletons, creepers, spiders) silently.
How to use: Equip Homeward Key in /hecate (the default). Empty both hands, sneak and left-click to mark; repeat to return. Divine Focus in main hand: right-click without sneaking.
What it does: First press marks the spot you stand on; it must be a safe standing spot (solid floor, no liquid, no magma or campfire) where you can build. Press again within 12s while within 40 blocks (same world) to teleport back. Your HUD shows distance and seconds left. The 42s cooldown starts at the mark, not the return. Dying, changing world or any other teleport cancels the mark.
How to use: Equip Wandering Key in /hecate. Empty both hands, sneak and left-click. Divine Focus in main hand: right-click without sneaking.
What it does: Teleports you up to 14 blocks in the direction you are looking. It traces from your eyes to the first solid block (passing through water), then steps back toward you until it finds a safe standing spot: air for feet and head, solid floor, no liquid, magma or campfire. If none exists you get "No safe crossing lies in that direction" and nothing happens.
How to use: Equip Hound's Road in /hecate. Empty both hands, sneak and left-click. Divine Focus in main hand: right-click without sneaking.
What it does: Self only. Gives you Speed II and Slow Falling I for 8s. Slow Falling stops fall damage while it lasts; the plugin also cuts your fall damage during those 8s, capped at 65% by the shared damage-reduction cap (config asks for 100%). No damage, no target.
How to use: Equip Binding Circle in /hecate (the default). Tap sneak twice quickly (within 0.45s); works on Java and Bedrock. Divine Focus in main hand: sneak + right-click.
What it does: Draws an 8-block-radius circle where you stand. It stays put for 12s; it does not follow you. Every hostile Monster-type mob (zombies, skeletons, creepers, spiders; not slimes, phantoms, ghasts or animals) and every enemy player inside gets Slowness II, Weakness I and Glowing for 6s, applied on cast and again every 5s. Bosses are unaffected. Housemates are skipped; party members from other houses are NOT. No damage.
How to use: Equip Purifying Circle in /hecate. Tap sneak twice quickly (within 0.45s). Divine Focus in main hand: sneak + right-click.
What it does: Same 8-block circle, fixed where you cast it, for 12s. Removes Blindness, Darkness, Slowness, Weakness, Poison and Wither from you and any Hecate housemate standing inside, on cast and again every 5s. Does nothing to enemies. No damage, no healing.
How to use: Equip Warding Circle in /hecate. Tap sneak twice quickly (within 0.45s). Divine Focus in main hand: sneak + right-click.
What it does: Same 8-block circle, fixed where you cast it, for 12s. While you or a Hecate housemate stand inside, magic-type damage (potions, poison, wither, dragon breath, sonic boom) is cut by a further 35%, multiplied with your own magic resistance (about 53% less at Olympian, under the 65% cap). Only Hecate players benefit. Nothing against enemies or non-magic damage.
Skills. Levels fastest: Pharmakeia. Faster than normal: Sophia, Dromos. Slower than normal: Andreia, Toxeia.
Jobs. Best paid: Alchemist (+30%). Also good: Enchanter, Explorer (+15%). Pays less: Hunter, Archer (−15%). Worst: Healer (−30%).
Queen of the underworld, goddess of spring · #A62A62
You switch between two stances with a double-sneak: Spring builds absorption and roots enemies, Underworld reduces incoming hits, pulls enemies in, and can cancel one death.
How to use: Press sneak twice quickly (both presses within 0.45 seconds). With the Divine Focus in your main hand, sneak + right-click also works.
What it does: Switches you between Spring and Underworld. Your cooldowns and marks are kept, but an active Crown of Spring, an armed Pomegranate Covenant and Royal Cycle all end. From Hero, switching into Spring removes one harmful effect and gives Speed I for 3 seconds; into Underworld gives Resistance I and +50% knockback resistance for 2 seconds. A Covenant save forces you back to Spring and restarts this cooldown.
How to use: In Spring: sneak + F while aiming at an enemy. With the Divine Focus in your main hand, left-click while aiming.
What it does: An instant line-of-sight strike on the enemy in your crosshair, up to 15 blocks; nothing is fired. The target takes 6 damage (3 hearts), or 2 (1 heart) if a player. Non-boss targets are rooted with Slowness X for 1.25 seconds (0.5 s players). From Keeper it leaves a Bloom mark and combos on Claimed targets. A wall blocks it; no valid target, no cooldown spent.
How to use: In Underworld: sneak + F while aiming at an enemy. With the Divine Focus in your main hand, left-click while aiming.
What it does: An instant line-of-sight strike on the enemy in your crosshair, up to 16 blocks. The target takes 7 damage (3.5 hearts), 2.5 to players. Non-boss targets are pulled toward you (pull 3 on mobs, 1.25 on players) and get Weakness I for 3 seconds (2 s players). From Keeper it leaves a Claimed mark and combos on Bloom targets. A wall blocks it; no valid target, no cooldown spent.
How to use: In Spring: sneak + left-click with both hands empty (nothing in your off hand either). With the Divine Focus in your main hand, right-click.
What it does: A buff on yourself for 8 seconds: 4 absorption (2 hearts, capped at 8 total) and Speed I. During it, your next 3 hits on enemies each set off a thorn burst: every enemy within 2.5 blocks of what you hit (up to 4 targets) takes 2 damage (1 heart), 1 to players. Leftover absorption and Speed are removed when it ends. Switching stance ends it early.
How to use: In Underworld: sneak + left-click with both hands empty (nothing in your off hand either). With the Divine Focus in your main hand, right-click.
What it does: Arms a one-time death guard for 7 seconds. If a hit would kill you, the hit is cancelled: health set to 4 (2 hearts), 4 absorption, no damage for 1.5 seconds, and you are forced back into Spring. A player's killing blow always gives 4 health, 4 absorption and 1 second of immunity. Void, world border and /kill deaths are not stopped. Cooldown is spent even if it never triggers.
Skills. Levels fastest: Opora (Farming). Faster than normal: Pharmakeia (Brewing), Ponos (Mining). Slower than normal: Toxeia (Archery), Techne (Crafting).
Jobs. Best paid: Farmer (+30%). Also good: Alchemist, Miner (+15%). Pays less: Archer, Blacksmith (−15%). Worst: Artisan (−30%).
God of the north wind · #79DFFF
You get an instant frost hit on whatever you look at, a wind cone that throws enemies away, and at Demigod a snowstorm that freezes mobs in place.
How to use: Sneak + F while looking straight at an enemy. With the Divine Focus in your main hand, left-click (attack) instead; sneak + F still works.
What it does: An instant hit on the living enemy you are looking at; no projectile. Range 18 blocks; a wall blocks it. Mobs take 6 damage (3 hearts), players 2.5 (1.25 hearts). From Acolyte, each hit adds a Chill stack; landing the third makes the target Brittle and adds +2.5 bonus damage. One target. Bosses take full damage, not 65%. Nothing in your sights: no cooldown spent.
How to use: Sneak + left-click with both hands empty, aiming where the wind should go; look steeply down at your feet for the ground burst. With the Divine Focus, right-click.
What it does: Throws enemies; nothing is fired. Wind tunnel: a cone 15 blocks long (walls cut it short), 2.6-block radius at the far end; every enemy inside is pushed along your look direction (velocity 1.35 mobs, 1.05 players; a jump is 0.42). Ground burst: everything within 4.5 blocks is thrown up and out, and you launch up (velocity 1.25). Both give you Slow Falling. No damage. Bosses are chilled but never pushed.
How to use: Double-sneak: press sneak twice within 0.45 seconds. With the Divine Focus in your main hand, sneak + right-click also works.
What it does: Starts a snowstorm where you stand; it does not follow you. Radius 5 blocks, 4 up and down, lasts 10 seconds. Mobs inside are frozen in place (Slowness XI); players get Slowness III and a frosted screen. Every 2 s it deals 1.5 damage (0.75 heart) to mobs and 0.5 (quarter heart) to players, 5 pulses in all. Bosses are never frozen, only Chill-slowed, and take half damage.
Skills. Levels fastest: Dromos (X1.50 Skill Xp). Faster than normal: Alke (X1.25), Toxeia (X1.25). Slower than normal: Opora (X0.85), Pharmakeia (X0.85).
Jobs. Best paid: Explorer (+30%). Also good: Builder, Archer (+15%). Pays less: Farmer, Alchemist (−15%). Worst: Healer (−30%).
God of sleep · #BDA1EA
You get an 8-second memory of your hits. Echo fires a copy of your last hit, Soul Unmoored leaves a decoy body, Dream Repeats replays your recent hits.
How to use: Sneak + F while looking straight at a mob or player. Any item may be held. With the Divine Focus in your main hand, left-click instead (no sneak).
What it does: Fires a dream strike at the first mob or player in your sights within 16 blocks. After a 0.35 s warning it flies straight, hits the first enemy it touches and stops at walls. Damage is 65% of your latest remembered hit, capped at 8 (4 hearts) on mobs and 3 on players at Disciple; with no memory, 4 on mobs and 2 on players. Targets can sidestep it.
How to use: Empty both hands, sneak and left-click while standing still on solid ground. Repeat the input to return early. With the Divine Focus in your main hand, right-click instead.
What it does: Places a sleeping body where you stand; you walk away, still visible, with your real health. You cannot go more than 12 blocks from it. Up to 8 mobs targeting you switch to the body. You share one health: a hit on the body hurts you and ends it. After 6 seconds you return to the body. You can fight but not build, open chests or use commands.
How to use: Double-sneak (two sneak presses within 0.45 seconds). With the Divine Focus in your main hand, sneak + right-click also works. Needs a remembered hit under 4 seconds old.
What it does: Fires your last 3 remembered hits again as dream strikes: a ghost copy of you walks your last 4 seconds of path and repeats them. Strikes fly straight, hit the first enemy in the way now and stop at walls. Each does 40% of the remembered hit, capped at 5 (2.5 hearts) on mobs and 2 on players; a cast hits at most 8 targets, 12 damage per mob.
Skills. Levels fastest: Sophia (X1.50 Skill Xp). Faster than normal: Toxeia (X1.25 Skill Xp), Pharmakeia (X1.25 Skill Xp). Slower than normal: Alke (X0.85 Skill Xp), Ponos (X0.85 Skill Xp).
Jobs. Best paid: Enchanter (+30%). Also good: Alchemist, Archer (+15%). Pays less: Builder, Blacksmith (−15%). Worst: Miner (−30%).

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